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Go Fight Fantastic Review

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Do you have a longing for the days of co-op hack and slash games? I remember playing games like Rampage World Tour and Gauntlet Legends as a wee lad and in the world of online gaming, couch co-op has definitely seen its decline. In March 2024, Dinomite Games released Go Fight Fantastic, a co-op hack & slash game that hearkens back to some of the gaming days of old.

The Story

The birds of Bird Planet find themselves under attack from mysterious invaders. Captain Bowie and their crew of Super Nova (The Tank), Dark Matter (The Striker), Max Sparkles (The Healer), and Mercury (The Archer) must fight their way through waves of jelly-based enemies and save the day!

The Gameplay

So, Go Fight Fantastic offers a few methods of game play. There is Solo Play (which yours truly went through for the purposes of this review), as well as Couch Co-op and Online Co-op. Which can host from 1-3 players. All three of these styles will focus on the Story Mode of the game.

Coupled with the various game play styles, you can also select your difficulty setting.

  • Story – If you just want to enjoy the story and not fuss with the combat.
  • Easy – You can focus on the story, but get a bit more challenge with the combat.
  • Medium – Thestandard for the game, balancing story and combat (and what I played).
  • Hard – Harder (and more frequent) enemies with better drops (we’ll talk about Drops).
  • Nightmare – For those that want a little suffering and high chances for Rare Drops.

Drops. What are Drops? Drops take the form of Meteorites, as well as two different types of Gems, one Blue and one Pink.

Blue Gems can be used to purchase in-game Skins for your team, decorations for your ship, and rarer Meteorites. Pink Gems can be used to upgrade your Meteorites. And then there are Meteorites.

The best equivalent I can think of for the Meteorites are the Boons from Hades. Specific Meteorites will be class-specific to each playable character and some will be usable by all. These Meteorites can be used to boost your ability powers, increase your health, bolster your evasion, and strengthen your base attacks.

Coupled with the Story Mode is Horde Mode. Horde Mode is exactly as it sounds – get as far as you can in the levels with upgrade options at the completion of each level. I gave Horde Mode a swing and made it to Level 20 without too much effort on my end.

The Good

Two of the first things that need to be mentioned are the art and the music. The music of this game definitely pumps you up and gives a good sense of tempo to the combat and there is unique music to each level, as well as Boss Fights (oh yeah, there are bosses too). The art is just…stunning as well. In-game, we get some very delicate thin-line artwork that just works and for some of the more dramatic cutscenes, we get some gorgeous full-screen panels which, I’ll be honest, are frame-worthy in my mind.

Captain Bowie’s Ship
Bird Planet in all its feathery glory

The combat felt very smooth and, especially as a solo player, emphasized combos and positioning yourself in optimal areas for max damage to enemies. And as you get further in the game, the enemies (predictably) get more challenging, but never to the point that you feel overwhelmed.

Without any Spoilers, the Final Level and Boss Fight were a blast and wrapped up this story nicely and the Boss, even on Medium Difficulty, felt challenging but not too much.

The Bad

OK – so – I love to play games solo for the most part. Despite having a Solo Mode as an option, this game is definitely not optimized for Solo Mode. Having to flip-flop between the Tank, Striker, and Healer was not without its challenges and more than once, I was having to sprint around the map to draw enemies away from a downed team member to allow for a quick resurrection. I think that if you were playing co-op, some of these issues would smooth out and you could focus solely on your task in your role.

As I noted earlier, the game emphasizes direction when it comes to attack. When playing solo, you are the ONLY combatant on the field and makes things like Back Attacking a lot more challenging (not impossible, but definitely more of a struggle).

One other piece of the game that felt a little lacking: the explanation of Meteorites. You obtain them and to my memory, there is very little explanation on their purpose and the best ways to benefit them to your party. Had I taken the time and really read into the details of each Meteorite, I probably would have been fine, but I do feel that the game could benefit from a brief review of the Meteorites.

Last piece of note – the game is short. I was able to finish up the entirety of the Story Mode in about 3 hours. Now, could you go through and play at other difficulties, or dive more into the Horde Mode? Absolutely! However, if you are looking for a longer game, this may not be the one for you.

The Overall

All in all, I really enjoyed Go Fight Fantastic! It gave a good blending of art, music, and combat, as well as offering up some variation to the ways in which you can play the game. It also definitely itches a scratch that, if you’re not into the mythology of Hades, meets. One of the coolest little things that I did notice with this game at the end – there is room to continue the story on and explore more of this Universe! We’ll wait and see if such content lies in the future.

Go Fight Fantastic is available for purchase on Steam for $14.99 and has a Demo available for play before you decide to buy.

The reviewer (KingOTheCask) was provided a review code for the purpose of creating content on this game. This review was played on PC.

The post Go Fight Fantastic Review appeared first on Gamer Social Club.


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